Wednesday, 29 October 2008

Face Modelling - Eye

Creating the Eyes

This caused a lot of problems as when I first created the eyes in the model I found that the front view was fine but as I rotated the model, the eyes were not visible.

The eye mesh was not right, so I had to fix this. I created a sphere for the eye ball (white) and positioned it in the correct place. I then pulled out the eye socket vertices around the eye ball. This solved the problem with the eye. I created the pupils by using the same sphere and changing thee hemisphere.













I have created a small animation to show the whole model.


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