This caused a lot of problems as when I first created the eyes in the model I found that the front view was fine but as I rotated the model, the eyes were not visible.
The eye mesh was not right, so I had to fix this. I created a sphere for the eye ball (white) and positioned it in the correct place. I then pulled out the eye socket vertices around the eye ball. This solved the problem with the eye. I created the pupils by using the same sphere and changing thee hemisphere.
I have created a small animation to show the whole model.
No comments:
Post a Comment